General settlement and cancellation
These general rules apply to every sport unless clearly intended otherwise.
Change of Venue
Para cualquier deporte de equipo: si el lugar programado se cambia después de que se carga el mercado, todas las apuestas se anularán solo si el nuevo lugar es el hogar del equipo visitante original.
Para todas las categorías o mercados que no sean deportes de equipo: si el lugar programado se cambia después de cargar el mercado, todas las apuestas se mantendrán.
Si hay un cambio en el tipo de superficie programada después de que se haya cargado el mercado, todas las apuestas se mantendrán.
For each bet matched on a relevant winning selection, the stake money is first reduced in proportion by multiplying it by the sum of the number of winners, divided by the number of actual winners (i.e. stake multiplied by (number of winners expected/number of actual winners)). The winnings are then paid to the successful backers on this 'reduced stake' (reduced stake multiplied by traded price).
For example, assume there is a dead heat for first place between three horses. 'Client A' has backed one of the winners for a stake of 300 at the traded price of 4.0. When the event is settled, the stake (300) is multiplied by 1/3 (i.e. the number of expected winners (1) divided by the number of actual winners (3)) to calculate the reduced stake (100). The backer then receives the traded price matched (4.0) multiplied by the reduced stake (4 x 100 = 400). In this example, Client A's net winnings are 100 (400 payout minus the original 300 stake).
When a game or sporting event has or is suspected of having any irregularities the Operator may withhold payments until a full investigation by the relevant governing body/independent authority.
Human Error / System Problems
If a bet is accepted at a price that is materially different from those available in the general market at the time the bet was made or clearly incorrect given the chance of the event occurring then the Operator will void all these bets.
Although every effort is made to ensure that information displayed on site with regards to events is correct, event dates, start times, scores and match times displayed on our website are an indication only and are not guaranteed to be correct. Customers should be aware that transmissions (data feeds, live video streaming, etc) described as live may at times be delayed. The extent of a delay may vary between customers, depending on the connection through which they are receiving data or content. If you rely on this information to place bets, you do so entirely at your own risk.
Latinbet24 will not be liable for any action taken or not taken by you as a result of your reliance on this information or for any loss or damage (direct or indirect) suffered as a result of your use of this information.
A multiple bet consists of a number of different chosen selections in any individual event market.
The Operator reserves the right not to accept certain multiple bets.
If a multiple contains a selection that is being voided the odds for this selection will be set to 1, i.e. if the multiple contains the selections over 2.5 goals in game A (odds=2)* home in game B (odds=1.5) and game B is being voided the odds for this multiple will be 2 * 1 = 2.
If a multiple contains a selection that is being settled "Half Win" the total odds are calculated as: one Win and one Half Win, odds(selection1) * (odds (selection2)/2 + 1/2).
If a multiple contains a selection that is being settled "Half Lose" the total odds are calculated as: i.e. one Win and one Half Lose, odds(selection1) * 1/2.
Outrights / Ante Post
When placing "Outright" bets no stakes will be refunded on participants that are not participating or withdrawing from an event. In case of more winners the dead heat rule will be applied.
If the event or tournament is not completed within 24 hours after the scheduled completion date all bets will be void.
Postponed / Abandoned Matches
If a match does not start on the scheduled starting date or starts but is later abandoned and is not completed (resumed) by the end of the next full day, all bets will be void except for any bets placed on markets which have been unconditionally determined, which will stand.
Some markets have different rules and these are listed under each sport/market.
The Operator reserves the right to reverse the settlement of a market if a market is settled in error (i.e. human or technical error).
There are five different settled outcomes being used: Win, Lose, Tie, Half win and Half lose. Half win and Half lose refers to Asian handicap or Over/Under where the line includes a quarter (0.25, 0.75, 1.25 etc.).
If a bet is placed on over 2.25, half of the stake is placed on over 2 and half of the stake is placed on over 2.5. If the game ends with exactly two goals (1-1, 2-0 or 0-2) the bet placed on over 2 is settled tie and the bet placed on over 2.5 is settled lose. This is called Half lose. If the game ends with more than two goals the bet is settled win or if it ends with less than two goals the bet is settled lose.
If a bet is placed on over 2.75, half of the stake is placed on over 2.5 and half of the stake is placed on over 3. If the game ends with exactly three goals (2-1, 3-0, 1-2 or 0-3) the bet placed on over 2.5 is settled as win and the bet placed on over 3 is settled tie. This is called Half win. If the game ends with more than three goals the bet is settled win or if it ends with less than three goals the bet is settled lose.
If the wagering offer on an event includes a draw as a third option and the event ends in a draw, wagers on the draw will be paid, while wagers on either side will be lost.
All markets will be settled on the result including overtime. If the game results in a tie after overtime all bets on the outright match winner will be void.
If a match does not start on the scheduled starting date and is not started by the end of the next full day, all bets will be void except for those on markets which have been unconditionally determined.
NFL and NCAA Propositions
For all American Football Propositions involving passing statistics for a QB, that QB must have one pass attempt for action.
For all American Football Propositions involving rushing attempts/yards for a QB, that QB must play for action. If the QB plays but has no rushing attempts, then yards for first attempt will be graded as zero yards (under is winner), and under will be declared winner of any Proposition regarding the QB’s rushing yards.
For all American Football Propositions involving receiving yards on first reception or longest reception for a specific player, that player must play for action. Note that if the player plays, but does not have a catch, his first reception yards and longest reception proposition will be graded as zero yards (under is the winner).
For American Football Propositions involving rushing attempts/yards for a RB, that RB must play for action. If the RB plays but has no rushing attempts, then yards for first attempt and longest rush propositions will be graded as zero yards, and under will be declared winner of all rushing yardage propositions.
If there is a score at exactly the 7:30, 6:30, or 2:00 (etc) minute mark, then the related propositions on whether there will be a score within that time frame of the game, half or quarter will be graded yes (in other words the score would count).
For first 1st down of game prop on run or pass, the bet is for the first 1st down play not achieved through a penalty.
For Super Bowl MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no on Super Bowl MVP and named player is co-MVP, then yes will be declared winner and paid at full odds.
If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.
All 4th down conversion propositions, will be graded based on official box scores found at .
For multiway (3 or more contestants) propositions regarding MVP, first/last player to catch pass, first/last player to score touchdown, first/last player to have interception, all betting will be all-in (no refunds).
For will either team score 2, 3, 4, or 5 unanswered times propositions, extra points and two point conversions do not count, and any return, by the opposition, on an extra point or two point conversion also does not count.
For over/under of longest TD in game, if there are no TD’s in the game, then these propositions have no action.
For propositions involving an entire team's quarterbacks, only statistics achieved by quarterbacks listed on the team's roster will count. For example, if a running back throws a touchdown pass, that would NOT be counted as a completion/attempt nor a TD pass for that team's quarterbacks.
Special Teams and Defensive Touchdowns Propositions
The only touchdowns considered to be special teams touchdowns are on plays where the ball is actually kicked or punted (these include: kickoff returns, punt returns, returns of a fumbled kick return, returns of a fumbled punt return, blocked field goal returns, or blocked punt returns).
A fake field goal or fake punt which results in a touchdown by the team that snapped the ball is an offensive touchdown.
For propositions involving a player to "score" a TD, passing for a TD is not considered a score for the player who threw the pass (unless, in very rare instances, the passer catches his own pass). For example, if there is a prop “will any player score 2 TD's in a game”, if a player throws for a TD, and runs for a TD, he will be deemed to have one TD, not two.
For “first team penalized for pass interference” props, both defensive and offensive interference counts. However, the penalty must be accepted and enforced on that play to have action. If there are offsetting penalties negating enforcement of interference, then the winner will be determined when an interference penalty is enforced.
For “first team penalized for holding” props, both defensive and offensive holding counts. However the penalty must be accepted and enforced on that play to have action. If there are offsetting penalties negating enforcement of holding, then the winner will be determined when a holding penalty is enforced.
For team with longest kickoff return proposition, both teams listed must have at least one kick return for action.
For team with longest punt return proposition, both teams listed must have at least one punt return for action.
Odd or Even Player Propositions
For all Propositions involving odd or even rushing yards, the player must have at least one rushing attempt.
For all Propositions involving odd or even receiving yards, the player must have at least one reception.
For grading purposes, zero will be considered an even number. Negative even numbers, -2, -4, -6, etc., will be considered even. Negative odd numbers, -1, -3, -5, etc., will be considered odd.
Proposition For Number Of Different Players To Score
For grading purposes, Touchdowns, 2 point conversions, Field Goals, and PAT's will be counted.
A Safety will not be counted.
A return of a PAT for 2 points, and a return of a 2 point conversion will be counted.
For over/under distance of a quarterback's first TD pass, he must throw a TD pass for action.
A free kick after a safety is not considered to be a punt for any proposition, regardless of how the free kick is executed.
NFL Weekly Propositions
In NFL weekly propositions, a week number is defined by the schedule listed on NFL.com. For grading purpose, all games in the specific week are included for weekly propositions.
If any game in the listed week is canceled or postponed, and not completed within 96 hours of its scheduled start time, all weekly proposition bets will be void (regardless of the outcome in any specific game).
To have action on NFL or NCAA Propositions, associated games must be played on the scheduled date and at the scheduled site.
For "yes/no will a certain player win the Heisman Trophy" wagers the player must play in his team's first scheduled game for action.
For "Will the game be tied after the first score?" proposition, yes will be declared the winner if the game is tied after the first score, regardless of whether it is tied before or after an extra point or 2 point conversion.
For player vs player longer kickoff return, both players listed must have at least one kick return for action. For player vs player longer punt return, both players listed must have at least one punt return for action.
A blocked punt will count as a punt for propositions for that team's number of punts (and number of punts by both teams combined). However, a blocked punt will not count as a punt for any individually named punter's propositions.
For propositions regarding what will be the last score of the game (or quarter, half), conversions do not count(only Touchdowns, Field Goals, Safeties will count).
For ‘will a specific punter have a punt for a touchback’, that punter must have at least one punt for action.
For ‘shortest/longest punt by a specific punter’, that punter must have at least one punt for action.
For ‘total punts by a specific punter’, if that punter is active and does not have a punt, then under will be declared the winner.
Australian Rules Football
For betting purposes, winners and losers are determined by the final score (including overtime, if applicable). In the event of a draw (tie) as the final result all money line wagers on either team will be graded at half face-value of the ticket. Half the bet is paid off at the quoted price, and half the bet loses.
All Aussie Rules matches must go at least 80 minutes to have action, except for pre-season matches that are scheduled to play less time.
If an Aussie Rules match is postponed for more than 48 hours from its original starting time, all bets on the match will be void.
All bets on the game and all bets on the second half will include overtime scoring.
Bets on fourth quarters will not include overtime scoring.
Head to Head Matchups
In the event of a match starting but not being completed for any reason, all bets on the outcome of the match will be void.
If a player withdraws from either a singles, doubles or mixed doubles match before it is finished, the bets will be refunded, regardless of when in the match the players resigns.
All bets stand on the outcomes of a team match, even though one or more individual matches should be settled by walkover decisions due to player resignation.
If a player is changed in a singles or a doubles match, the bets on this individual match will be refunded. All bets on the outcome of a team match will, however, not be affected by any player substitutions or changes in the team line ups.
Delay or Suspension
If a Badminton match is completed, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed.
In the event a match does not go the specified number of sets, and the match is shortened by tournament officials, the leader determined to be official by tournament officials shall be the winner.
Bets apply to regular time excluding overtime.
If a game is changed from 2 * 45 min to 3 * 30 min all bets will stand.
If a game ends with a tie and there is no such eventuality offered in the market, all bets on the match odds market will be void.
All bets will include extra innings.
Money-line wagers on baseball will be accepted in the following manner:
Action: team against team, regardless of the starting pitchers. When listed pitchers are offered and there is a pitching change prior to the game, the money line will be re-adjusted and "action" wagers will be graded using the opening price for the new pitcher.
Listed Pitchers: if either starting pitcher is not as specified at the time of the bet, the wager is voided.
When listed pitchers are offered, wagers on moneyline, total runs (over/under), team totals (over/under), handicap and alternate handicap will be void if a pitcher change occurs prior to both listed pitchers throwing at least one pitch.
A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter.
If an event is postponed by more than 48 hours, all wagers will be void.
If an event venue is changed all wagers on the event will be void.
If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Wagers will be refunded if the home team ties the game and it is then suspended. Events will not carry over to the following day unless otherwise specified.
If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
In the case of a suspended playoff game that will be resumed in a span of 96 hours after its suspension, all wagers have action and will be graded after the completion of the game. If the game is not completed within the 96 hours following the time of suspension, then all bets will be void.
For wagers on pregame or live baseball on a specific inning or a group of innings those wagers stand if the specific timeframe is completed, regardless if the entire game has concluded.
The result of a game is official after 5 innings of play unless the home team is leading after 4.5 innings. When wagering on either total runs (over/under) or team totals (over/under) the game must go 9 innings (8.5 if the home team is ahead) for wagers to stand.
In the case that a Run Ahead or Mercy Rule is invoked, games will be considered complete.
Wagers on handicaps, totals, team totals and money line will stand. If a game does not go five full innings, all first-half wagers (5 innings) will be void.
MLB Prop Rules
On any prop, the player(s) must start, and either throw one pitch(if pitchers), or have one plate appearance (if position players) in the designated game for the wager to have action.
For which team will score first props, the prop will be decided and graded as soon as either team scores, regardless if the game eventually becomes official. Both listed pitchers must start for action.
All props regarding just the outcome of the first inning will be decided and graded at the end of the first inning, regardless if the game eventually becomes official. Both listed pitchers must start for action.
On Total Bases Propositions, listed players must start. A batter is only credited for total bases if he hits a single (1 base), a double (2 bases), a triple (3 bases) or a home run (4 bases). A walk, hit by pitch, error, balk, fielder’s choice, or passed ball do not count for Total Bases Propositions.
Pitcher propositions "Total Runs Allowed" include both earned and unearned runs.
Any MLB proposition using the phrase "innings pitched" will be graded using the box score number.
For example, a visiting starter who pitches five complete innings and then faces three batters in the top of the sixth, but records no outs. This would be graded as 5.0 innings pitched.
Or a home starter pitched five complete innings and did not throw a pitch in the bottom of the sixth. This would be graded as 5.0 innings pitched.
A "pick-em" match-up between these two pitchers for most innings pitched would be graded a tie.
For Division Winner wagers, if two teams have the same record after 162 games, the winner of the Division will be 1) the winner of the tiebreaker game, or 2) the team declared the winner by the MLB tiebreaker system for seeding playoff teams.
For the Proposition "Player to hit most Home Runs in MLB?", if there is a tie at the conclusion of the regular season, the player with the highest batting average, among those tied, will be declared the sole winner.
For proposition "How many no-hitters will there be in regular season?", individual and combined no-hitters will count as long as the game is completed and lasts at least 8.5 innings.
For individual player prop bets to have action that player must start and the game must go at least 9 innings (8.5 innings if home team are ahead). If the game is suspended, it must be restarted on the following day, if it's not restarted on the following day, wagers will be refunded. This applies to all over/under stats for an individual. For example, if Mike Trout hits a home run and the game officially ends in the 7th inning, then Mike Trout will still have no action on his Home Runs for that game(since the game didn't go 8.5 innings).
For head to head player props for a specific game, all wagers will have action as long as those players start and the game becomes official.
MLB Season Long Player Props
For season long over/under propositions for players' or groups of players' statistics for the entire season, each field player must play in the first game his team plays for action. For pitchers, that pitcher must pitch in one of his team's first eight games played for action. His team must play at least 155 games for action.
MLB General Props
For MLB General Props, the result of a game is official after 5 innings of play unless the home team is leading after 4.5 innings.
MLB General Props do not require any specific pitcher to start a game.
If there are 10 or more games scheduled on a given day, all games or all games but one must go to completion for MLB General Props to have action. No more than one game may be shortened or postponed.
If there are 9 or fewer games scheduled on a given day, all of them must go to completion for MLB General Props to have action. No game may be either shortened or postponed.
Only the statistics of games declared official will be used for purposes of scoring MLB General Props. If a shortened game is declared official and MLB General Props have action, then statistics of this shortened game will be included with regard to grading.
For the prop "How many players will hit more than 1 HR today?" - This prop will refer to any player hitting more than one HR in a single game. If a player hits 1 HR in each game of a double-header, that does NOT count as more than 1 HR for the day. He must hit 2 or more HR's in a single game for it to be considered more than 1 HR.
For MLB General Props, if a team plays more than one game on a given day (e.g. double header), the statistics of each game will be considered independent. (e.g. "Most runs scored by one team", Philadelphia plays two games, scoring 4 runs in game one and 5 runs in game two. Either the 4 runs or 5 runs will be used but they will NOT be combined as 9 runs)
MLB Futures: Player vs Player Season Props
For baseball player vs. player season props, if either or both players start the season on the disabled list, not on the active roster or is sent to the minors, wagers have no action.
If an event is not played on its scheduled date all wagers on the event will be void.
If an event venue is changed all wagers on the event are void.
All competitions/leagues except the NBA must go at least 35 minutes for wagers to stand unless otherwise specified.
NBA games must go at least 43 minutes to have action.
For wagers on periods (quarters and halfs) the minimum time is considered to be the duration of the period. If the entire game is not completed, wagers on quarters and halfs will have action if the relevant period was completed.
If play is suspended before the minimum time has been reached and not resumed the same day, all wagers on the event will be void.
Treatment For Overtime
Any wager on the game or the 2nd half will include any overtime that may occur.
Any wager on the 4th quarter market does not include any overtime that may occur.
Total margins NBA-ranges are settled based on the score at the end of regular time.
When the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title.
If the number of scheduled rounds in a fight is changed, all wagers will be void.
If one of the boxers is disqualified that boxer will be deemed to be a loser.
A fight is a Technical Draw when a fight ends before an allotted number of rounds. This is usually because of an accidental head-butt or foul.
Any fight that is deemed "no contest" will have all wagers refunded.
Results will be graded based on the official result at ringside. Results are not official for wagering purposes until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes.
Unless otherwise specified, matches must go within thirty days of the scheduled date for wagers to have action.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.
If a match is abandoned due to outside interference, bets on the outcome for the total of the game will be void, if no winner is declared from the official site all bets on the winner of the match will be void.
If a match is affected by external factors (such as bad weather), all bets will be settled based on the official competition rule (this includes matches affected by a mathematical calculation such as the Duckworth-Lewis method (DL) or the Jayadevan system (VJD).
All markets do not consider super overs unless specifically indicated.
Where no price is quoted for the tie and the official competition rules do not determine a winner then all wagers will be voided. In competitions where a bowl out or super over determines a winner, then bets will be settled on the official result.
For top batsman/bowler betting:
Wagers placed on any player not in the starting 11 will be deemed void.
Players who are in the starting 11 will be deemed to have played even if they have not batted or bowled.
Dead heat rules apply in the event of a tie.
For most sixes hit in the match:
Match must reach a natural conclusion for bets to stand. Dead heat rules apply in the event of a tie.
Participants must pass the starting line of the respective event/stage for bets to stand otherwise bets will be void. Head to heads will be settled upon the cyclist achieving the highest placing in the specified event/stage. If both cyclists start but fail to finish a specific event/stage then bets will be void. If both cyclists start a specific event/stage and only one fails to finish then the cyclist who completes the specific event/stage will be deemed the winner.
Bets will be settled based on the classification that is published immediately after the race. Overturns later via protests, doping tests, or other means will not be recognised for betting purposes.
If a race is postponed due to weather or force majeure, all wagers will stand if, and only if, the race is started within one week of the original start date.
When betting on the outright tournament winner, all wagers will stand; there are no refunds. Should a player withdraw before a tournament begins, any wagers on that player to win the tournament will be graded as losses.
Match Wagers: The player progressing to the next round will be deemed the winner, providing one of the players has thrown a dart at the start of the first leg. If the first dart is not thrown, all bets will be void.
Sets Wagers: The full number of sets required to win the match must be completed. If for any reason the match is awarded to a contestant before the full number of sets is completed, all sets wagers on the match will be void.
The start dates and times displayed on our website for eSport matches are an indication only and are not guaranteed to be correct. If a match is suspended or postponed, and not resumed within 12 hours from the actual scheduled start time, then wagers on the match will have no action and be refunded.
The exception being any wager on whether a team/player advances in a tournament, or wins the tournament, will have action regardless of a suspended or postponed match.
If the name of a player/team is misspelled, all bets will stand unless it is obvious it is the wrong object.
If in an official match a player plays with the wrong nickname or on a smurf-account, the result is still valid unless it is evident that it is not the player that was supposed to play that match.
All wagers will be settled using the official result as declared by the relevant governing body of the competition concerned.
If a draw option has not been made available, then extra time will count, if played.
A spread in eSports can be Rounds/Maps or other counting measures dependent on the game. The spread will only be referred to as the spread. (For example, in Counter Strike the spread will be rounds won, while in Starcraft 2 the spread would be maps).
Handicapping is a way of making a sports contest more even and thus more interesting as a betting object. In eSports betting, this is done by awarding one of the teams/players, the underdog, some maps/rounds ahead.
Player A: -1.5 handicap with odds of 2.00
Player B: +1.5 handicap with odds of 1.85
If Player A wins the match by two maps or more, Player A bettors win and Player B bettors lose. If Player A wins by exactly one map or Player B wins, Player B bettors win and Player A bettors lose.
A total in eSports can be Rounds/Maps or other counting measures dependent on the game. The total will only be referred to as the total.
Example for a best of three SC2 Match:
Over 2.5 - 1.93
Under 2.5 - 1.93
If either player wins 2-0 all bets on under 2.5 will win, while bets on the over will lose. If either player wins 2-1 all bets on the over win, while bets on the under lose.
If a map is not completed because of a player retirement or disqualification, all bets on the outcome will have action and will be validated based on the official declared winner.
Counter-Strike maps are exceptions to this rule, for which all moneyline, spread and total bets are canceled if a team retires or is disqualified before all scheduled map rounds are played.
Should a player/team withdraw before a tournament begins, or retire during a tournament, bets on that player/team to win the tournament, or to advance in tournament, will be canceled and monies refunded.
If the respective player/team withdraws before the tournament begins while being listed as “must start”, then wagers on whether a player/team advances in tournament or wins the tournament, will have no action and monies refunded – this applies to all players/teams participant in the tournament.
If the announced number of maps/rounds is changed all bets on the handicap or total are cancelled. Bets on the moneyline (outcome of the match) have action.
If a player or team receives a walkover or win by admin decision on at least one map, all wagers on the series (moneyline, spread and total) will be canceled and monies refunded.
In CS:GO, if a team retires or is disqualified before all scheduled rounds on a map are played, all wagers on the series (moneylines, spread and total) will be canceled and monies refunded as well.
In live betting, if a map is replayed due to a draw, disconnect or similar reasons, all live wagers on the respective map will be canceled. The replay of the map will be treated as a separate game.
Wagers will not be cancelled because a team is playing with a stand-in or replacement player. If the organiser of the event allows for stand-ins and there is an official result, all bets will be graded normally.
In games with a Hero Draft/Champions Select phase (dota 2, LoL, etc...) bets during this phase are allowed.
First Tower: The first team that has one of their towers destroyed loses this bet.
First Blood: The team that is announced in-game to get "First Blood" wins this bet.
1st to 10 kills: The first team to get to 10 kills on the in-game scoreboard wins this bet.
1st Round: The team that wins the first round wins this bet.
1st to 5 Rounds: The team that first wins 5 rounds wins this bet.
In Dota and LoL any Kill props will be graded using the in-game scoreboard, displayed at the top of the screen.
If a 5v5 team match starts with less than 10 players, all bets on the map and series will be canceled. In Dota and LoL, if a player disconnects during the first 10 minutes and is unable to reconnect or be replaced for the rest of the game, all bets on the map and series will be canceled. In CSGO, if at least 5 rounds are played with less than 10 players, all bets on the map and series will be canceled.
If a map is remade after being partially completed, any props (1st blood, 1st tower, 1st to 10 kills etc...) already decided will be graded with the results from the partially completed map. Any props that are not yet decided will be graded with the results from the remake.
For CSGO Live: Lines for specific Rounds that are listed with “Full Buy” will be cancelled if two or more players on the same team start the round with a primary weapon worth less than $1000. The weapon does not need to be bought by the player themselves but can be given to them by a teammate.
Examples: NaVi versus Virtus Pro: NaVi is on T side, 4 players buy an AK47, one player does not have enough money and only buys a Tec-9. All Players on Virtus Pro start with Rifles. Wagers will stand because only one player started with a primary weapon worth less than $1000. NaVi versus Virtus Pro: NaVi is on T side, 4 players buy an AK47, one player only buys a Desert Eagle. Virtus Pro has 4 players starting with an M4A1 and one player starting with a Five-Seven. Wagers will stand because only one player on each team started with a primary weapon worth less than $1000. NaVi versus Virtus Pro: NaVi is on T side, 3 players start with an AK47, 2 players buy only a Tec-9. No matter what the players on Virtus Pro buy, all wagers on this round will be cancelled because two or more players on the same team started the round with a primary weapon worth less than $1000.
Bets apply to regular time excluding overtime.
Unless otherwise stated, all wagers are settled on regulation time only. This includes two periods of play and any time the referee adds on to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts.
If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all stakes shall be returned.
If a match is postponed for any reason, all wagers will be void.
If a match venue is changed, all bets stand.
If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be void and stakes refunded.
Wagers on a golfer who does not play in the tournament will be void, and stakes refunded.
A golfer is deemed to have played once he or she has teed off. In the event of a player withdrawing after having teed off, wagers on that player will be lost.
Wagers will be settled using the official tournament and match results (including final match correct score and individual match betting). This includes a match that finishes early, either by agreement of the players or because of injury.
Tournament Winner / Finishing Position
The "Field" includes all players not offered by name.
All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account.
If a tournament does not go the specified number of completed holes (usually 72) and is shortened by the tournament officials, the leader at the end of the number of holes specified by the officials will be the winner, unless there is no further play or only part of a round completed after a bet has been placed, in which case that bet will be void.
In the event that two or more golfers are tied for the lead at the end of regulation play, a sudden death playoff is normally used to determine the winner of the tournament. In this case, the winner of the playoff is the winner for betting purposes. All other golfers in the playoff will be graded as second-place finishers.
In the event of a tie for a finishing position, the tied position will count; for example, if five players tie for eighth place, all five will be considered to have finished eighth.
In some tournaments, tournament officials may have the individuals play a specified number of playoff holes to determine the tournament winner. In this case, the golfer with the lowest score after completing the specified number of holes will be declared the winner, and all other golfers in the playoff will be graded as second-place finishers.
18 Hole Wagering
The winner will be the player with the lowest score over 18 holes. If scores are level after 18 holes, all wagers will be void. Play-offs do not count.
Three-way Matchups (three-balls)
Wagers on three-way golf matchups, known as "three-balls", will be decided by the lowest score after one full round of play. A full round is complete when 18 holes have been completed.
If a player who has started withdraws before completing 18 holes he is deemed a loser regardless of the score. A player has started once he tees off on the first hole. If any player withdraws before starting, all bets on all players in his group will be void.
In the event of starting groups being rearranged, bets will be settled on the original groups.
In case of a tie for the low score in three-ball matches, we use the European dead heat rule:
If two golfers tie for the best score, a bet on either of these golfers will be settled and paid as follows: Half the bet (lay amount) is paid off at the quoted price, and half the bet loses. A bet on the golfer who finishes last is a losing bet.
If all three golfers tie for the best score, a bet on any of these golfers will be settled and paid as follows: one-third of the bet (lay amount) is paid off at the quoted price, and two-thirds of the bet loses.
For wagering purposes, winners and losers are determined by the score at the end of normal time. Extra time (an extension of normal time) will not count unless specified.
If a match is postponed for any reason, all wagers will be void and stakes refunded.
If a match venue is changed all wagers stand.
All game props, including the following markets, will be settled on regulation time only and exclude overtime if played:
Game total odd/even
First to 3/5 goals
All markets are based on regulation time for settlement purposes (overtime does not count). In tournaments, if a new market is formed at the end of regulation time (e.g. to win in overtime) penalty shootouts count.
Unless otherwise stated, all wagers are for regulation time ONLY and do NOT include either overtime or penalty shootouts.
Money Line markets (two-way) include overtime.
Match Result markets (three-way) do not include overtime.
Penalty shootouts are expressly considered part of overtime. If a penalty shootout is contested, the winner will be credited with an extra goal.
Games must go a minimum of 55 minutes for wagers to stand. If a game is suspended before 55 complete minutes are played, all wagers on the outcome of the game are refunded.
Minimum time for action on periods: The specific period must be played in its entirety for wagers to stand. Otherwise, all wagers on the period are refunded.
Goals in overtime or the shootout do not count toward bets on the 3rd period.
Mixed Martial Arts
Unless stated on the site, fights must take place within one week of the listed date of the fight or the bout will be graded "no action" and wagers refunded to the player's Latinbet24 account.
In the event of a venue change:
If the venue changes within the same country of the fight, this will have no effect on the status of pending wagers.
If the venue changes to a different country, this will result in a grade of "no action" on all pending wagers.
In the case that the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. "Fight totals" and "will go/won't go" markets will have action if the updated scheduled rounds are more than the total listed on the proposition.
Bet placed on exact round of ending, fighter to win inside distance, win by decision, and goes distance propositions will all result in a grade of "no action" if scheduled rounds are changed or incorrect on the site.
All mixed martial arts results will be graded based on the official result at ringside.
Fight results are only considered official by Latinbet24 when verified by officials at the fighting venue, and a result may be revised or altered after initial presentation by the ring announcer.
Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognised for wagering purposes.
An "Inside Distance" wager wins if the selected fighter wins by KO, TKO, DQ, submission, or any other form of stoppage inside the allocated fight time.
In MMA, a win by submissions is not graded or considered a KO/TKO. As a result, a wager on a fighter to win by "KO/TKO" wins only if the fighter wins by KO, TKO or corner stoppage.
In the case of a draw, wagers on both fighters "to win" are refunded into your Latinbet24 account.
Other proposition wagers are graded according to their specific wording.
An if bet – win only – wager is considered a loss when a fight ends in a draw.
No contest decisions – when an illegal strike causes the recipient of the blow to be unable to continue, that decision being made the match referee, doctor, the fighter or his corner – will have all wagers refunded.
A total listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly two minutes and thirty seconds into a five-minute round. Therefore, 2½ rounds would be two minutes and thirty seconds of the 3rd round.
If an over/under total lands on the exact half round total in a fight, the wager will be a push.
If the phrase "Fight goes 2:30 round X", and the fight ends at exactly that second of that round, then "Fight goes" will be graded the winner.
In round distance wagering, if a fighter fails to answer the bell for the start of any round, the fight officially ended in the last round fought.
In total wagering, if a fighter does not answer the bell to start a round where the fight has gone the exact distance listed on the total, the UNDER is the winner.
Any fight involving an extra round or "sudden victory" round, this round will be included for wagering purposes.
If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be void and stakes refunded.
The start of any race is defined as the signal to start the warm up lap. Drivers must start the race in order for wagers to stand.
All wagers will be graded at the time of the podium presentation. Subsequent penalties or demotions will not affect the grading of wagers.
All qualifying wagers will stand once a driver starts qualifying. Subsequent penalties or demotions will not affect the grading of wagers.
Championship wagers will be graded immediately after the final race of the season and will not be affected by any subsequent penalties or demotions.
In Speedway, bets will be void if all scheduled heats or races of a meeting or match are not completed except on markets that have been unconditionally determined.
If the scheduled venue is changed all bets will be void.
Rugby League & Rugby Union
For wagering purposes, winners and losers are determined by the final score (including overtime, if applicable). In the event of a draw (tie) as the final result money line wagers on either team will be graded as half face-value of the ticket. Half the bet is paid off at the quoted price, and half the bet loses.
All rugby matches must go at least 80 minutes for bets to stand, except for pre-season matches that are scheduled to play less time.
If a rugby match is postponed for more than 48 hours from its original starting time, all bets on the match will be void and stakes will be returned.
Matchup betting is based upon correctly selecting the player who officially wins the match. In the event of a match starting but not being completed for whatever reason, the player progressing to the next round (or being declared winner of the competition/championship) will be deemed the winner. In the event of a match not starting at all, all bets will be void.
Frame betting is based upon correctly selecting the final score of a snooker match. In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets will be void.
For multi-way markets of the type Odds to win the Championship, wagers on a non-starting player will be graded as a loss.