General settlement and cancellation

These general rules apply to every sport unless clearly intended otherwise.

Change of Venue

Para cualquier deporte de equipo: si el lugar programado se cambia después de que se carga el mercado, todas las apuestas se anularán solo si el nuevo lugar es el hogar del equipo visitante original.

Para todas las categorías o mercados que no sean deportes de equipo: si el lugar programado se cambia después de cargar el mercado, todas las apuestas se mantendrán.

Si hay un cambio en el tipo de superficie programada después de que se haya cargado el mercado, todas las apuestas se mantendrán.

Dead Heat

For each bet matched on a relevant winning selection, the stake money is first reduced in proportion by multiplying it by the sum of the number of winners, divided by the number of actual winners (i.e. stake multiplied by (number of winners expected/number of actual winners)). The winnings are then paid to the successful backers on this 'reduced stake' (reduced stake multiplied by traded price).

For example, assume there is a dead heat for first place between three horses. 'Client A' has backed one of the winners for a stake of 300 at the traded price of 4.0. When the event is settled, the stake (300) is multiplied by 1/3 (i.e. the number of expected winners (1) divided by the number of actual winners (3)) to calculate the reduced stake (100). The backer then receives the traded price matched (4.0) multiplied by the reduced stake (4 x 100 = 400). In this example, Client A's net winnings are 100 (400 payout minus the original 300 stake).

Suspected Irregularities

When a game or sporting event has or is suspected of having any irregularities the Operator may withhold payments until a full investigation by the relevant governing body/independent authority.

Human Error / System Problems

If a bet is accepted at a price that is materially different from those available in the general market at the time the bet was made or clearly incorrect given the chance of the event occurring then the Operator will void all these bets.

Although every effort is made to ensure that information displayed on site with regards to events is correct, event dates, start times, scores and match times displayed on our website are an indication only and are not guaranteed to be correct. Customers should be aware that transmissions (data feeds, live video streaming, etc) described as live may at times be delayed. The extent of a delay may vary between customers, depending on the connection through which they are receiving data or content. If you rely on this information to place bets, you do so entirely at your own risk.

Latinbet24 will not be liable for any action taken or not taken by you as a result of your reliance on this information or for any loss or damage (direct or indirect) suffered as a result of your use of this information.

Multiples

A multiple bet consists of a number of different chosen selections in any individual event market.

The Operator reserves the right not to accept certain multiple bets.

If a multiple contains a selection that is being voided the odds for this selection will be set to 1, i.e. if the multiple contains the selections over 2.5 goals in game A (odds=2)* home in game B (odds=1.5) and game B is being voided the odds for this multiple will be 2 * 1 = 2.

If a multiple contains a selection that is being settled "Half Win" the total odds are calculated as: one Win and one Half Win, odds(selection1) * (odds (selection2)/2 + 1/2).

If a multiple contains a selection that is being settled "Half Lose" the total odds are calculated as: i.e. one Win and one Half Lose, odds(selection1) * 1/2.

Outrights / Ante Post

When placing "Outright" bets no stakes will be refunded on participants that are not participating or withdrawing from an event. In case of more winners the dead heat rule will be applied.

If the event or tournament is not completed within 24 hours after the scheduled completion date all bets will be void.

Postponed / Abandoned Matches

If a match does not start on the scheduled starting date or starts but is later abandoned and is not completed (resumed) by the end of the next full day, all bets will be void except for any bets placed on markets which have been unconditionally determined, which will stand.

Some markets have different rules and these are listed under each sport/market.

Resettlements

The Operator reserves the right to reverse the settlement of a market if a market is settled in error (i.e. human or technical error).

Settled Outcomes

There are five different settled outcomes being used: Win, Lose, Tie, Half win and Half lose. Half win and Half lose refers to Asian handicap or Over/Under where the line includes a quarter (0.25, 0.75, 1.25 etc.).

If a bet is placed on over 2.25, half of the stake is placed on over 2 and half of the stake is placed on over 2.5. If the game ends with exactly two goals (1-1, 2-0 or 0-2) the bet placed on over 2 is settled tie and the bet placed on over 2.5 is settled lose. This is called Half lose. If the game ends with more than two goals the bet is settled win or if it ends with less than two goals the bet is settled lose.

If a bet is placed on over 2.75, half of the stake is placed on over 2.5 and half of the stake is placed on over 3. If the game ends with exactly three goals (2-1, 3-0, 1-2 or 0-3) the bet placed on over 2.5 is settled as win and the bet placed on over 3 is settled tie. This is called Half win. If the game ends with more than three goals the bet is settled win or if it ends with less than three goals the bet is settled lose.

If the wagering offer on an event includes a draw as a third option and the event ends in a draw, wagers on the draw will be paid, while wagers on either side will be lost.

American Football

All markets will be settled on the result including overtime. If the game results in a tie after overtime all bets on the outright match winner will be void.

If a match does not start on the scheduled starting date and is not started by the end of the next full day, all bets will be void except for those on markets which have been unconditionally determined.

NFL and NCAA Propositions

For all American Football Propositions involving passing statistics for a QB, that QB must have one pass attempt for action.

For all American Football Propositions involving rushing attempts/yards for a QB, that QB must play for action. If the QB plays but has no rushing attempts, then yards for first attempt will be graded as zero yards (under is winner), and under will be declared winner of any Proposition regarding the QB’s rushing yards.

For all American Football Propositions involving receiving yards on first reception or longest reception for a specific player, that player must play for action. Note that if the player plays, but does not have a catch, his first reception yards and longest reception proposition will be graded as zero yards (under is the winner).

For American Football Propositions involving rushing attempts/yards for a RB, that RB must play for action. If the RB plays but has no rushing attempts, then yards for first attempt and longest rush propositions will be graded as zero yards, and under will be declared winner of all rushing yardage propositions.

If there is a score at exactly the 7:30, 6:30, or 2:00 (etc) minute mark, then the related propositions on whether there will be a score within that time frame of the game, half or quarter will be graded yes (in other words the score would count).

For first 1st down of game prop on run or pass, the bet is for the first 1st down play not achieved through a penalty.

For Super Bowl MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no on Super Bowl MVP and named player is co-MVP, then yes will be declared winner and paid at full odds.

If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.

All 4th down conversion propositions, will be graded based on official box scores found at .

For multiway (3 or more contestants) propositions regarding MVP, first/last player to catch pass, first/last player to score touchdown, first/last player to have interception, all betting will be all-in (no refunds).

For will either team score 2, 3, 4, or 5 unanswered times propositions, extra points and two point conversions do not count, and any return, by the opposition, on an extra point or two point conversion also does not count.

For over/under of longest TD in game, if there are no TD’s in the game, then these propositions have no action.

For propositions involving an entire team's quarterbacks, only statistics achieved by quarterbacks listed on the team's roster will count. For example, if a running back throws a touchdown pass, that would NOT be counted as a completion/attempt nor a TD pass for that team's quarterbacks.

Special Teams and Defensive Touchdowns Propositions

The only touchdowns considered to be special teams touchdowns are on plays where the ball is actually kicked or punted (these include: kickoff returns, punt returns, returns of a fumbled kick return, returns of a fumbled punt return, blocked field goal returns, or blocked punt returns).

A fake field goal or fake punt which results in a touchdown by the team that snapped the ball is an offensive touchdown.

For propositions involving a player to "score" a TD, passing for a TD is not considered a score for the player who threw the pass (unless, in very rare instances, the passer catches his own pass). For example, if there is a prop “will any player score 2 TD's in a game”, if a player throws for a TD, and runs for a TD, he will be deemed to have one TD, not two.

For “first team penalised for pass interference” props, both defensive and offensive interference counts. However, the penalty must be accepted and enforced on that play to have action. If there are offsetting penalties negating enforcement of interference, then the winner will be determined when an interference penalty is enforced.

For “first team penalised for holding” props, both defensive and offensive holding counts. However the penalty must be accepted and enforced on that play to have action. If there are offsetting penalties negating enforcement of holding, then the winner will be determined when a holding penalty is enforced.

For team with longest kickoff return proposition, both teams listed must have at least one kick return for action.

For team with longest punt return proposition, both teams listed must have at least one punt return for action.

Odd or Even Player Propositions

For all Propositions involving odd or even rushing yards, the player must have at least one rushing attempt.

For all Propositions involving odd or even receiving yards, the player must have at least one reception.

For grading purposes, zero will be considered an even number. Negative even numbers, -2, -4, -6, etc., will be considered even. Negative odd numbers, -1, -3, -5, etc., will be considered odd.

Proposition For Number Of Different Players To Score

For grading purposes, Touchdowns, 2 point conversions, Field Goals, and PAT's will be counted.

A Safety will not be counted.

A return of a PAT for 2 points, and a return of a 2 point conversion will be counted.

For over/under distance of a quarterback's first TD pass, he must throw a TD pass for action.

A free kick after a safety is not considered to be a punt for any proposition, regardless of how the free kick is executed.

NFL Weekly Propositions

In NFL weekly propositions, a week number is defined by the schedule listed on NFL.com. For grading purpose, all games in the specific week are included for weekly propositions.

If any game in the listed week is canceled or postponed, and not completed within 96 hours of its scheduled start time, all weekly proposition bets will be void (regardless of the outcome in any specific game).

To have action on NFL or NCAA Propositions, associated games must be played on the scheduled date and at the scheduled site.

For "yes/no will a certain player win the Heisman Trophy" wagers the player must play in his team's first scheduled game for action.

For "Will the game be tied after the first score?" proposition, yes will be declared the winner if the game is tied after the first score, regardless of whether it is tied before or after an extra point or 2 point conversion.

For player vs player longer kickoff return, both players listed must have at least one kick return for action. For player vs player longer punt return, both players listed must have at least one punt return for action.

A blocked punt will count as a punt for propositions for that team's number of punts (and number of punts by both teams combined). However, a blocked punt will not count as a punt for any individually named punter's propositions.

For propositions regarding what will be the last score of the game (or quarter, half), conversions do not count(only Touchdowns, Field Goals, Safeties will count).

For ‘will a specific punter have a punt for a touchback’, that punter must have at least one punt for action.

For ‘shortest/longest punt by a specific punter’, that punter must have at least one punt for action.

For ‘total punts by a specific punter’, if that punter is active and does not have a punt, then under will be declared the winner.

Australian Rules Football

For betting purposes, winners and losers are determined by the final score (including overtime, if applicable). In the event of a draw (tie) as the final result all money line wagers on either team will be graded at half face-value of the ticket. Half the bet is paid off at the quoted price, and half the bet loses.

All Aussie Rules matches must go at least 80 minutes to have action, except for pre-season matches that are scheduled to play less time.

If an Aussie Rules match is postponed for more than 48 hours from its original starting time, all bets on the match will be void.

All bets on the game and all bets on the second half will include overtime scoring.

Bets on fourth quarters will not include overtime scoring.

Head to Head Matchups

In the event of a match starting but not being completed for any reason, all bets on the outcome of the match will be void.

If a player withdraws from either a singles, doubles or mixed doubles match before it is finished, the bets will be refunded, regardless of when in the match the players resigns.

Team Match

All bets stand on the outcomes of a team match, even though one or more individual matches should be settled by walkover decisions due to player resignation.

If a player is changed in a singles or a doubles match, the bets on this individual match will be refunded. All bets on the outcome of a team match will, however, not be affected by any player substitutions or changes in the team line ups.

Delay or Suspension

If a Badminton match is completed, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed.

In the event a match does not go the specified number of sets, and the match is shortened by tournament officials, the leader determined to be official by tournament officials shall be the winner.

Bandy

Bets apply to regular time excluding overtime.

If a game is changed from 2 * 45 min to 3 * 30 min all bets will stand.

Baseball

    1. Statistics provided by the official score(s) provider or the official website of the relevant competition will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.
    2. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled after a thorough investigation.
    3. Cloudbet does not recognise postponed games, protests or overturned decisions for wagering purposes. As long as the event is played on the schedule day, all bets have action. If inclement weather (or similar delay) pushes the start time past midnight local time, but the game is still played, all bets have action.

Definition of different Money Line Wagers

Money-line wagers on baseball will be accepted in the following manner:

    1. Action - team against team, regardless of the starting pitchers. When listed pitchers are offered and there is a pitching change prior to the game, the moneyline will be re-adjusted and "action" wagers will be graded using the opening price for the new pitcher.
    2. Listed Pitchers - if both starting pitchers are not as specified at the time of the bet, the wager will be deemed "no action".
    3. One Listed Pitcher - this is a wager on or against one specified pitcher, regardless of the other starting pitcher. If the specified pitcher does not start, the wager is deemed "no action". (examples: "the Red Sox versus Helling" indicates a wager against Helling. "Helling against the Red Sox" indicates a wager on Helling).

Please Note: Typographical errors in a pitcher's name will not be grounds for wager cancellation.

Treatment of pitching changes

    1. When listed pitchers are offered, wagers on total runs (over/under) and team totals (over/under) and Run Line (handicap) and Alternate Run Line (alternate handicap) will have no action if a pitcher change occurs prior to both listed pitchers throwing at least one pitch.
    2. A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter.

Three-Way Moneylines

    1. Cloudbet may offer a so called three-way line with the draw as the third betting option. In these cases, when the outcome is a draw, only those bettors who bet on the draw will be paid as winners; those who bet on either team or contestant to win will lose their stake.

Treatment for date or venue change

    1. If an event is not played on its scheduled date all wagers on the event will have no action.
    2. If an event venue is changed all wagers on the event will have no action.

Treatment if event does not come to its natural conclusion

    1. If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Monies will be refunded if the home team ties the game and it is then suspended. Events will not carry over to the following day unless otherwise specified.
    2. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
    3. In the case of a suspended playoff game that will be resumed in a span of 96 hours after its suspension, all wagers have action and will be graded after the completion of the game. If the game is not completed within the 96 hours following the time of suspension, then all bets have no action.
    4. For wagers on Live Baseball all games must go 9 innings (8.5 innings if the home team is leading) and be played to completion within 7 days of the start time to have action (except “Mercy Rule” games, see below). This rule applies to wagers on the Moneyline, Runline and Totals. Example: A live game is suspended in the 7th inning and is not resumed in 7 days. All wagers on Moneyline, Runline and Totals have no action even if the outcome of a wager is already determined. A wager on the Over 7 runs at a score of 5-8 is considered no action.
    5. For wagers on Pregame or Live Baseball on a specific inning or a group of innings those wagers have action if the specific timeframe is completed, regardless if the entire game has concluded.
    6. Wagers made prior to the start of a game in the live trading folder will be cancelled if that game is postponed after not starting on its scheduled day
    1. Treatment for double header games

    1. Every effort will be made to denote double header games as G1 and G2(Game 1 and Game 2).
    2. A wager made on a game with a G1 or G2 designation, will strictly apply to that specific game of the double header. For example, if you wager on the G1 Dodgers to beat the G1 Nationals with listed pitchers of Kershaw and Scherzer, then you'll only have action if Kershaw and Scherzer both start Game 1. If Kershaw and/or Scherzer were to start Game 2, then your wager, in this case, would not have action.
    3. If on a day where a double header is played and neither G1 nor G2 is designated on our site at the time of the wager, the following rules shall apply:

      a. Any listed pitcher wager, with no G1 or G2 designation, will have action on the game(either first or second of double header) that those listed pitchers start.

      b. An action wager will have action on the specific game(either first or second), if the listed pitchers on the site start that specific game.

      c. An action wager will have action on the first game of the double header, if the listed pitchers on the site don't face each other in either of the games of the double header.

Minimum time (length of event) needed for action

    1. The result of a game is official after 5 innings of play unless the home team is leading after 4.5 innings. When wagering on either runlines, total runs (over/under) or team totals (over/under) the game must go 9 innings (8.5 if the home team is ahead) to have action.
    2. In the case that a Run Ahead or Mercy Rule is invoked, games will be considered to be complete. Games wagers on runlines, totals, team totals and money line will have action.
    3. Pregame first half MLB bets on Money Line and Spread must go 5 innings for action, or 4.5 innings if a game is ended early and called official with the home team declared the winner.
    4. If a game does not go a full five innings, all first-half wagers on the total will have no action.
    5. When pitchers are offered for the game, all first-half wagers (5 innings) must list both pitchers. If either listed pitcher does not start, wagers on the first half (5 innings) will have no action.
    6. Live first half MLB bets on Money Line must go 5 innings for action, or 4.5 innings if a game is ended early and called official with the home team declared the winner. Live first half MLB bets on the spread and total must go the full 5 innings for action.

MLB Regular Season Wins Props:

  1. MLB regular season win bets will be graded when the following two things occur:
    1. The team, mathematically, cannot win the number of games indicated in the bet.
    2. The team, at the time of grading, is expected to play at least 160 games. In other words, there is no indication that the season will be shortened at the time of grading.
  2. For grading purposes, no extra tiebreaker games for wildcard or division will count toward the regular season win total.
  3. If there is any doubt that the season will be less than 160 games for a team, we will wait to grade regular season win bets until after the 160th game. However, once a regular season win bet has been graded, it will not be changed, even if the team ends up playing less than 160 games.

Grand Salami (Away Runs vs Home Runs):

    1. The Grand Salami will be decided by the total runs scored in all games of the specific league scheduled for that day.
    2. All scheduled games must play at least 9 innings (8.5 if the home team is leading) for wagers on the Grand Salami to have action and all games must be started on their scheduled date. The Salami will have action if all scheduled games meet the above requirement, even if there is a game(games) that is suspended after 9 innings are complete. The Salami will be graded the night of that date's games. Runs scored in the re-start of a suspended game on a future date will have no affect on the grading of a Salami wager in the regular season.
    3. For the Grand Salami (Away Runs vs Home Runs) , the home team runs will be the runs scored by the teams batting 2nd in their first inning. On rare occasions, a team batting second will not be playing at their home stadium. In these instances, the team batting 2nd will still be considered as a home team for this proposition.

MLB Hits, Runs and Errors ( MLB H-R-E)

    1. All MLB R-H-E wagers will be graded using the sum of Runs, Hits and Errors as grading factors. For example:
      RunsHitsErrors
      LA Angels263
      Cleveland14100

      will result in a MLB H-R-E score of LA Angels 11, Cleveland 24

    2. When wagering on MLB H-R-E totals (over/unders) or MLB H-R-E spreads, the game must go 9 innings (8.5 if the home team is leading) to have action.
    3. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie in the bottom half of the inning in which case the score is determined at the time the game is called.
    4. For all MLB H-R-E wagers both listed pitchers must start, if pitchers are offered for the game. A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter. If a listed pitcher doesn't start all wagers are no action.

MLB Prop Rules:

  1. On any prop, the player(s) must start, and either throw one pitch(if pitchers), or have one plate appearance (if position players) in the designated game for the wager to have action.
  2. For which team will score first props, the prop will be decided and graded as soon as either team scores, regardless if the game eventually becomes official. Both listed pitchers must start for action.
  3. All props regarding just the outcome of the first inning will be decided and graded at the end of the first inning, regardless if the game eventually becomes official. Both listed pitchers must start for action.
  4. On Total Bases Propositions, listed players must start. A batter is only credited for total bases if he hits a single (1 base), a double (2 bases), a triple (3 bases) or a home run (4 bases). A walk, hit by pitch, error, balk, fielder’s choice, or passed ball do not count for Total Bases Propositions.
  5. Pitcher propositions "Total Runs Allowed" include both earned and unearned runs.
  6. Any MLB proposition using the phrase "innings pitched" will be graded using the box score number.

    For example, a visiting starter who pitches five complete innings and then faces three batters in the top of the sixth, but records no outs. This would be graded as 5.0 innings pitched.

    Or a home starter pitched five complete innings and did not throw a pitch in the bottom of the sixth. This would be graded as 5.0 innings pitched.

    A "pick-em" match-up between these two pitchers for most innings pitched would be graded a tie.

  7. For Division Winner wagers, if two teams have the same record after 162 games, the winner of the Division will be 1) the winner of the tiebreaker game, or 2) the team declared the winner by the MLB tiebreaker system for seeding playoff teams.
  8. For the Proposition "Player to hit most Home Runs in MLB?", if there is a tie at the conclusion of the regular season, the player with the highest batting average, among those tied, will be declared the sole winner.
  9. For proposition "How many no-hitters will there be in regular season?", individual and combined no-hitters will count as long as the game is completed and lasts at least 8.5 innings.
  10. For individual player prop bets to have action that player must start and the game must go at least 9 innings (8.5 innings if home team are ahead). If the game is suspended, it must be restarted on the following day, if it's not restarted on the following day, wagers will be refunded. This applies to all over/under stats for an individual. For example, if Mike Trout hits a home run and the game officially ends in the 7th inning, then Mike Trout will still have no action on his Home Runs for that game(since the game didn't go 8.5 innings).
  11. For head to head player props for a specific game, all wagers will have action as long as those players start and the game becomes official.
  12. For MLB Correct Score Propositions, Will a Team Score Propositions, Will game go to Extra Innings Propositions and Winning Margin Propositions the game must have a winner and go at least 8.5 innings for action. If the game is suspended, it must be completed by the following day for action.
  13. If a MLB proposition has two pitchers listed then both of those pitchers must start in order for bets on that proposition to have action.

MLB Season Long Player Props:

  1. For season long over/under propositions for players' or groups of players' statistics for the entire season, each field player must play in the first game his team plays for action. For pitchers, that pitcher must pitch in one of his team's first eight games played for action. His team must play at least 155 games for action.

MLB General Props:

  1. For MLB General Props, the result of a game is official after 5 innings of play unless the home team is leading after 4.5 innings.
  2. MLB General Props do not require any specific pitcher to start a game.
  3. If there are 10 or more games scheduled on a given day, all games or all games but one must go to completion for MLB General Props to have action. No more than one game may be shortened or postponed.
  4. If there are 9 or fewer games scheduled on a given day, all of them must go to completion for MLB General Props to have action. No game may be either shortened or postponed.
  5. Only the statistics of games declared official will be used for purposes of scoring MLB General Props. If a shortened game is declared official and MLB General Props have action, then statistics of this shortened game will be included with regard to grading.
  6. For the prop "How many players will hit more than 1 HR today?" - This prop will refer to any player hitting more than one HR in a single game. If a player hits 1 HR in each game of a double-header, that does NOT count as more than 1 HR for the day. He must hit 2 or more HR's in a single game for it to be considered more than 1 HR.
  7. For MLB General Props, if a team plays more than one game on a given day (e.g. double header), the statistics of each game will be considered independent. (e.g. "Most runs scored by one team", Philadelphia plays two games, scoring 4 runs in game one and 5 runs in game two. Either the 4 runs or 5 runs will be used but they will NOT be combined as 9 runs.)

MLB Futures: Player vs Player Season Props:

  1. For baseball player vs. player season props, if either or both players start the season on the disabled list, not on the active roster or is sent to the minors, wagers have no action.

Regular Season Baseball Series Wagers:

  1. Wagers on baseball series are based on the first three games played of each series.
  2. At least two of the first three series games must be played for wagers to have action.
  3. If only one of the first three games is postponed or canceled, series wagers stand as written.
  4. If two of the first three games are postponed or canceled, all wagers on that series will be graded as No Action and the monies refunded.
  5. A called game will count toward a series wager provided it is officially declared a regulation game.
  6. Pitchers cannot be listed for series wagers; all wagers will have action regardless of the starting pitchers.

PlayOffs / World Series Pick 4:

Each combination lists the exact order of finish of the final four Major League teams in the playoffs, specified by the order of names as follows:

  1. The winner of the World Series.
  2. The loser of the World Series.
  3. The loser of the American League Championship Series.
  4. The loser of the National League Championship Series.

Example: Suppose we have the following result in the playoffs:

  • The Dodgers beat the Braves in the National League Championship Series.
  • The Twins beat the Angels in the American League Championship Series.
  • The Dodgers then win the World Series against the Twins.

In that case, the winning combination would be: Dodgers/Twins/Angels/Braves.

German Baseball Rules:

  1. For all games the result is official after 5 innings of play unless the home team is leading after 4.5 innings. If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Monies will be refunded if the home team ties the game and it is then suspended.
  2. Events will not carry over to the following day unless otherwise specified.
  3. For all games previously scheduled for nine innings, when wagering on total runs (over/under), run lines (handicap) or alternate run lines (alternate handicap), the game must go 9 innings (8.5 if the home team is ahead) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
  4. For games previously scheduled for seven innings, the second game of double headers for instance, when wagering on total runs (over/under), run lines (handicap) or alternate run lines (alternate handicap) the game must go 7 innings (6.5 if the home team is ahead) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.

Japanese Baseball:

  1. When wagering on total runs (over/under) the game must go 9 innings (8.5 if the home team is ahead) to have action. If a game is called, suspended or declared a tie in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
  2. Rules for Run Line (handicap) and Alternate Run Line (alternate handicap) wagers are the same as those for Japanese baseball totals.

Taiwanese Line Type Bets:

For the Taiwanese odds display format, the first value is the handicap, followed by the taiball percentage and lastly by the price. The taiball percentage can be an integer from -100 to 100.

Note that in the case of a tie, Taiwanese Line type bets are not graded as no action (cancel). Instead, if the score lands on the Handicap, a wager on a Positive taiball percent will pay out the taiball percent of the original to win amount. A wager on the negative taiball percentage will lose the taiball percent of the original Risk amount.

World Baseball Classic Rules:

  1. All spread, money line, and total wagers will have action in games stopped early due to the mercy rule.
  2. All bets taken on a suspended game (one that started), will have action for 72 hours from the start time, as long as the WBC governing body recognises an eventual winner. Money line wagers will only have action as long as the game goes at least 4.5 innings. Spread and total wagers will only have action if the game goes at least 8.5 innings (except in mercy rule games, see rule above).
  3. All bets taken on a postponed game will not have action. Once the postponed game is rescheduled, normal wagering rules apply.
  4. Pool Wagering - In the event of a tie between 2 or 3 teams within a pool, whoever wins the tiebreaker according the world baseball classic (whichever team is considered the number 1 team from that pool in the next round) is considered the winner.

Little League World Series:

  1. Any game ending early as a result of a mercy rule will have action on all wagers in the Little League World Series.
  2. Wagers on postponed or suspended games will have action as long as the game is completed within 60 hours of its originally scheduled time in the Little League World Series.
  3. We make no guarantees that the team listed on the bottom of our fixtures is the home team in Little League World Series games.
  4. Money Line Wagers will have action in all official games (4 innings or 3.5 innings if the home team is ahead). In order for wagers on totals and run lines to have action, the game must go 6 innings (5.5 innings if home team ahead), except for mercy rule games (see rule #1).

Basketball

Settlement of Wagers

  1. Statistics provided by the official score(s) provider or the official website of the relevant competition will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.
  2. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled after a thorough investigation.
  3. Cloudbet does not recognise protests or overturned decisions for wagering purposes.

Treatment for date change

  1. If an event is not played on its scheduled date all wagers on the event will have no action.

Treatment if event does not come to its natural conclusion

  1. If play is suspended before the minimum time has been reached and not resumed the same day, all wagers on the event will have no action.

Minimum time (length of event) needed for action

  1. All competitions/leagues except the NBA must go at least 35 minutes for action unless otherwise specified.
  2. NBA games must go at least 43 minutes to have action.
  3. For wagers on periods (quarters and halfs) the minimum time is considered to be the duration of the period. If the entire game is not completed, wagers on quarters and halfs will have action if the relevant period was completed.
  4. NBA preseason games must go at least 36 minutes for action.

Treatment for overtime

  1. Any wager on the game or the 2nd half will include any overtime that may occur.
  2. Any wager on the 4th quarter does not include any overtime that may occur.

Regular Season Wins Props:

  1. NBA regular season win bets will be graded and have action when the following two things occur:
    a. The team, mathematically, cannot win the number of games indicated in the bet or has already won the number of games indicated in the bet.
    b. The team, at the time of grading, is expected to play all 82 games(or has already played all 82 games). In other words, there is no indication that the season will be or has been shortened at the time of grading.
  2. If there is any doubt that the season will be less than 82 games for a team, we will wait to grade regular season win bets until after the team plays its 82nd game. However, once a regular season win bet has been graded, it will not be changed, even if the team ends up playing less than 82 games.

Individual Player Props:

  1. In a proposition offered prior to an NBA game (as opposed to our live NBA proposition offering) concerning an individual's total points, rebounds, assists, blocked shots, or any other similar statistic (or combination of these statistics), the specific player must start the game for action.
  2. Any proposition which refers to a 3 point shot refers to a shot made/attempted behind the 3 point arc.
  3. A "Double Double" for purposes of Basketball props means ten or more in at least two of the following categories: Points, Rebounds, Assists, Blocks or Steals. A "Triple Double" for purposes of Basketball props means ten or more in at least three of the following categories: Points, Rebounds, Assists, Blocks or Steals. If you want to bet that the player will get a Double Double in the game you would wager on over 1/2 Double Double (or under 1/2, if you think he will not get a Double Double). The same would hold true regarding the procedure for wagers on a Triple Double.
  4. In live propositions offered during NBA games concerning an individual's total points, rebounds, assists, blocked shots, or any other similar statistic (or combination of these statistics), the specific player will be indicated as either "must play" or "must start" in the wording of the propositions.
  5. Individual Player Props will be graded within two hours of the end of the game, when Cloudbet are satisfied there will be no further changes to the official match statistics.

NBA Finals MVP Props:

  1. For NBA Finals MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no wagering on NBA Finals MVP and a named player is a co-MVP, then yes will be declared winner and paid at full odds.
  2. If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.

NBA Season MVP Props:

  1. For NBA Season MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no wagering on NBA Season MVP and a named player is a co-MVP, then yes will be declared winner and paid at full odds.
  2. If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.

NBA All Star Props:

General Rules

  1. For All-Star game propositions for a specific player, that player only need to play in the All-Star game for action unless we specify that the player must start.

NBA Allstar MVP

  1. For NBA Allstar MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no wagering on NBA Allstar MVP and a named player is a co-MVP, then yes will be declared winner and paid at full odds.
  2. If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.

Dunk Contest Specific

  1. For wagers to have action on a specific player, that player must attempt at least one dunk.
  2. In head to head match-ups, both players must attempt at least one dunk for any wager to have action.

Three point contest

  1. In a head to head match-up both players must attempt at least one shot for wagers to have action.
  2. In a head to head match-up, if players are tied for the most points, all wagers are graded no action and refunded.
  3. For wagers to have action on a specific player, that player must attempt at least one shot.

NBA All Star Game Wagering(Game/Quarter/Half wagers)

In January 2020 the NBA established a new format for the All Star Game with special rules.

  1. Money Line wagers on the full game will be paid out to the winner of the game, after the 4th quarter, based on the current All Star rules enacted by the NBA.
  2. Any offering on an individual quarter, will be graded based on the result of that quarter as per the current All Star rules enacted by the NBA.

NCAA Tournament Props:

  1. Only games played during and after the round of 64 will be counted toward posted propositions. Play-in games will not count. For example, if California plays Virginia in a play-in game before the round of 64, the winner will not have its win count toward the over/under number of wins for the Pac 12 or ACC conferences.
  2. For propositions regarding "Buzzer Beaters," a "Buzzer Beater" is defined as a made field goal (either two point FG or three point FG) at the end of a game that involves the following:

    a. The made shot leaves absolutely no time left on the game clock at the end of the game, and;

    b. The made shot puts the shooter's team ahead for the win when the shooter's team immediately prior to the made shot had been behind or tied.

Other Props:

      1. For team to win the Eastern or Western Conference futures, the winner of the respective conference will be the team that reaches the NBA Finals.

Boxing

When the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title.

If the number of scheduled rounds in a fight is changed, all wagers will be void.

If one of the boxers is disqualified that boxer will be deemed to be a loser.

A fight is a Technical Draw when a fight ends before an allotted number of rounds. This is usually because of an accidental head-butt or foul.

Any fight that is deemed "no contest" will have all wagers refunded.

Results will be graded based on the official result at ringside. Results are not official for wagering purposes until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes.

Unless otherwise specified, matches must go within thirty days of the scheduled date for wagers to have action.

Cricket

If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.

If a match is abandoned due to outside interference, bets on the outcome for the total of the game will be void, if no winner is declared from the official site all bets on the winner of the match will be void.

If a match is affected by external factors (such as bad weather), all bets will be settled based on the official competition rule (this includes matches affected by a mathematical calculation such as the Duckworth-Lewis method (DL) or the Jayadevan system (VJD).

All markets do not consider super overs unless specifically indicated.

Where no price is quoted for the tie and the official competition rules do not determine a winner then all wagers will be voided. In competitions where a bowl out or super over determines a winner, then bets will be settled on the official result.

For top batsman/bowler betting:

Wagers placed on any player not in the starting 11 will be deemed void.

Players who are in the starting 11 will be deemed to have played even if they have not batted or bowled.

Dead heat rules apply in the event of a tie.

For most sixes hit in the match:

Match must reach a natural conclusion for bets to stand. Dead heat rules apply in the event of a tie.

Cycling

Participants must pass the starting line of the respective event/stage for bets to stand otherwise bets will be void. Head to heads will be settled upon the cyclist achieving the highest placing in the specified event/stage. If both cyclists start but fail to finish a specific event/stage then bets will be void. If both cyclists start a specific event/stage and only one fails to finish then the cyclist who completes the specific event/stage will be deemed the winner.

Bets will be settled based on the classification that is published immediately after the race. Overturns later via protests, doping tests, or other means will not be recognised for betting purposes.

If a race is postponed due to weather or force majeure, all wagers will stand if, and only if, the race is started within one week of the original start date.

Darts

When betting on the outright tournament winner, all wagers will stand; there are no refunds. Should a player withdraw before a tournament begins, any wagers on that player to win the tournament will be graded as losses.

Match Wagers: The player progressing to the next round will be deemed the winner, providing one of the players has thrown a dart at the start of the first leg. If the first dart is not thrown, all bets will be void.

Sets Wagers: The full number of sets required to win the match must be completed. If for any reason the match is awarded to a contestant before the full number of sets is completed, all sets wagers on the match will be void.

eSports

The start dates and times displayed on our website for eSport matches are an indication only and are not guaranteed to be correct. If a match is suspended or postponed, and not resumed within 12 hours from the actual scheduled start time, then wagers on the match will have no action and be refunded.

The exception being any wager on whether a team/player advances in a tournament, or wins the tournament, will have action regardless of a suspended or postponed match.

If the name of a player/team is misspelled, all bets will stand unless it is obvious it is the wrong object.

If in an official match a player plays with the wrong nickname or on a smurf-account, the result is still valid unless it is evident that it is not the player that was supposed to play that match.

All wagers will be settled using the official result as declared by the relevant governing body of the competition concerned.

If a draw option has not been made available, then extra time will count, if played.

Handicap Betting

A spread in eSports can be Rounds/Maps or other counting measures dependent on the game. The spread will only be referred to as the spread. (For example, in Counter Strike the spread will be rounds won, while in Starcraft 2 the spread would be maps).

Handicapping is a way of making a sports contest more even and thus more interesting as a betting object. In eSports betting, this is done by awarding one of the teams/players, the underdog, some maps/rounds ahead.

For example:

Player A: -1.5 handicap with odds of 2.00

Player B: +1.5 handicap with odds of 1.85

If Player A wins the match by two maps or more, Player A bettors win and Player B bettors lose. If Player A wins by exactly one map or Player B wins, Player B bettors win and Player A bettors lose.

Total Betting

A total in eSports can be Rounds/Maps or other counting measures dependent on the game. The total will only be referred to as the total.

Example for a best of three SC2 Match:

Over 2.5 - 1.93

Under 2.5 - 1.93

If either player wins 2-0 all bets on under 2.5 will win, while bets on the over will lose. If either player wins 2-1 all bets on the over win, while bets on the under lose.

If a map is not completed because of a player retirement or disqualification, all bets on the outcome will have action and will be validated based on the official declared winner.

Counter-Strike maps are exceptions to this rule, for which all moneyline, spread and total bets are canceled if a team retires or is disqualified before all scheduled map rounds are played.

Should a player/team withdraw before a tournament begins, or retire during a tournament, bets on that player/team to win the tournament, or to advance in tournament, will be canceled and monies refunded.

If the respective player/team withdraws before the tournament begins while being listed as “must start”, then wagers on whether a player/team advances in tournament or wins the tournament, will have no action and monies refunded – this applies to all players/teams participant in the tournament.

If the announced number of maps/rounds is changed all bets on the handicap or total are cancelled. Bets on the moneyline (outcome of the match) have action.

If a player or team receives a walkover or win by admin decision on at least one map, all wagers on the series (moneyline, spread and total) will be canceled and monies refunded.

In CS:GO, if a team retires or is disqualified before all scheduled rounds on a map are played, all wagers on the series (moneylines, spread and total) will be canceled and monies refunded as well.

Live Betting

In live betting, if a map is replayed due to a draw, disconnect or similar reasons, all live wagers on the respective map will be canceled. The replay of the map will be treated as a separate game.

Wagers will not be cancelled because a team is playing with a stand-in or replacement player. If the organiser of the event allows for stand-ins and there is an official result, all bets will be graded normally.

In games with a Hero Draft/Champions Select phase (dota 2, LoL, etc...) bets during this phase are allowed.

Props

First Tower: The first team that has one of their towers destroyed loses this bet.

First Blood: The team that is announced in-game to get "First Blood" wins this bet.

1st to 10 kills: The first team to get to 10 kills on the in-game scoreboard wins this bet.

1st Round: The team that wins the first round wins this bet.

1st to 5 Rounds: The team that first wins 5 rounds wins this bet.

In Dota and LoL any Kill props will be graded using the in-game scoreboard, displayed at the top of the screen.

If a 5v5 team match starts with less than 10 players, all bets on the map and series will be canceled. In Dota and LoL, if a player disconnects during the first 10 minutes and is unable to reconnect or be replaced for the rest of the game, all bets on the map and series will be canceled. In CSGO, if at least 5 rounds are played with less than 10 players, all bets on the map and series will be canceled.

If a map is remade after being partially completed, any props (1st blood, 1st tower, 1st to 10 kills etc...) already decided will be graded with the results from the partially completed map. Any props that are not yet decided will be graded with the results from the remake.

For CSGO Live: Lines for specific Rounds that are listed with “Full Buy” will be cancelled if two or more players on the same team start the round with a primary weapon worth less than $1000. The weapon does not need to be bought by the player themselves but can be given to them by a teammate.

Examples: NaVi versus Virtus Pro: NaVi is on T side, 4 players buy an AK47, one player does not have enough money and only buys a Tec-9. All Players on Virtus Pro start with Rifles. Wagers will stand because only one player started with a primary weapon worth less than $1000. NaVi versus Virtus Pro: NaVi is on T side, 4 players buy an AK47, one player only buys a Desert Eagle. Virtus Pro has 4 players starting with an M4A1 and one player starting with a Five-Seven. Wagers will stand because only one player on each team started with a primary weapon worth less than $1000. NaVi versus Virtus Pro: NaVi is on T side, 3 players start with an AK47, 2 players buy only a Tec-9. No matter what the players on Virtus Pro buy, all wagers on this round will be cancelled because two or more players on the same team started the round with a primary weapon worth less than $1000.

Floorball

Bets apply to regular time excluding overtime.

Futsal

Unless otherwise stated, all wagers are settled on regulation time only. This includes two periods of play and any time the referee adds on to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts.

If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all stakes shall be returned.

If a match is postponed for any reason, all wagers will be void.

If a match venue is changed, all bets stand.

Golf

If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be void and stakes refunded.

Wagers on a golfer who does not play in the tournament will be void, and stakes refunded.

A golfer is deemed to have played once he or she has teed off. In the event of a player withdrawing after having teed off, wagers on that player will be lost.

Wagers will be settled using the official tournament and match results (including final match correct score and individual match betting). This includes a match that finishes early, either by agreement of the players or because of injury.

Tournament Winner / Finishing Position

The "Field" includes all players not offered by name.

All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account.

If a tournament does not go the specified number of completed holes (usually 72) and is shortened by the tournament officials, the leader at the end of the number of holes specified by the officials will be the winner, unless there is no further play or only part of a round completed after a bet has been placed, in which case that bet will be void.

In the event that two or more golfers are tied for the lead at the end of regulation play, a sudden death playoff is normally used to determine the winner of the tournament. In this case, the winner of the playoff is the winner for betting purposes. All other golfers in the playoff will be graded as second-place finishers.

In the event of a tie for a finishing position, the tied position will count; for example, if five players tie for eighth place, all five will be considered to have finished eighth.

In some tournaments, tournament officials may have the individuals play a specified number of playoff holes to determine the tournament winner. In this case, the golfer with the lowest score after completing the specified number of holes will be declared the winner, and all other golfers in the playoff will be graded as second-place finishers.

18 Hole Wagering

The winner will be the player with the lowest score over 18 holes. If scores are level after 18 holes, all wagers will be void. Play-offs do not count.

Three-way Matchups (three-balls)

Wagers on three-way golf matchups, known as "three-balls", will be decided by the lowest score after one full round of play. A full round is complete when 18 holes have been completed.

If a player who has started withdraws before completing 18 holes he is deemed a loser regardless of the score. A player has started once he tees off on the first hole. If any player withdraws before starting, all bets on all players in his group will be void.

In the event of starting groups being rearranged, bets will be settled on the original groups.

In case of a tie for the low score in three-ball matches, we use the European dead heat rule:

If two golfers tie for the best score, a bet on either of these golfers will be settled and paid as follows: Half the bet (lay amount) is paid off at the quoted price, and half the bet loses. A bet on the golfer who finishes last is a losing bet.

If all three golfers tie for the best score, a bet on any of these golfers will be settled and paid as follows: one-third of the bet (lay amount) is paid off at the quoted price, and two-thirds of the bet loses.

Handball

For wagering purposes, winners and losers are determined by the score at the end of normal time. Extra time (an extension of normal time) will not count unless specified.

If a match is postponed for any reason, all wagers will be void and stakes refunded.

If a match venue is changed all wagers stand.

All game props, including the following markets, will be settled on regulation time only and exclude overtime if played:

Game total odd/even

Winning margin

Double chance

First to 3/5 goals

In-Play Betting

All markets are based on regulation time for settlement purposes (overtime does not count). In tournaments, if a new market is formed at the end of regulation time (e.g. to win in overtime) penalty shootouts count.

Ice Hockey

Unless otherwise stated, all wagers are for regulation time ONLY and do NOT include either overtime or penalty shootouts.

Money Line markets (two-way) include overtime.

Match Result markets (three-way) do not include overtime.

Penalty shootouts are expressly considered part of overtime. If a penalty shootout is contested, the winner will be credited with an extra goal.

Games must go a minimum of 55 minutes for wagers to stand. If a game is suspended before 55 complete minutes are played, all wagers on the outcome of the game are refunded.

Minimum time for action on periods: The specific period must be played in its entirety for wagers to stand. Otherwise, all wagers on the period are refunded.

Goals in overtime or the shootout do not count toward bets on the 3rd period.

Mixed Martial Arts

Unless stated on the site, fights must take place within one week of the listed date of the fight or the bout will be graded "no action" and wagers refunded to the player's Latinbet24 account.

In the event of a venue change:

If the venue changes within the same country of the fight, this will have no effect on the status of pending wagers.

If the venue changes to a different country, this will result in a grade of "no action" on all pending wagers.

In the case that the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. "Fight totals" and "will go/won't go" markets will have action if the updated scheduled rounds are more than the total listed on the proposition.

Bet placed on exact round of ending, fighter to win inside distance, win by decision, and goes distance propositions will all result in a grade of "no action" if scheduled rounds are changed or incorrect on the site.

All mixed martial arts results will be graded based on the official result at ringside.

Fight results are only considered official by Latinbet24 when verified by officials at the fighting venue, and a result may be revised or altered after initial presentation by the ring announcer.

Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognised for wagering purposes.

An "Inside Distance" wager wins if the selected fighter wins by KO, TKO, DQ, submission, or any other form of stoppage inside the allocated fight time.

In MMA, a win by submissions is not graded or considered a KO/TKO. As a result, a wager on a fighter to win by "KO/TKO" wins only if the fighter wins by KO, TKO or corner stoppage.

In the case of a draw, wagers on both fighters "to win" are refunded into your Latinbet24 account.

Other proposition wagers are graded according to their specific wording.

An if bet – win only – wager is considered a loss when a fight ends in a draw.

No contest decisions – when an illegal strike causes the recipient of the blow to be unable to continue, that decision being made the match referee, doctor, the fighter or his corner – will have all wagers refunded.

A total listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly two minutes and thirty seconds into a five-minute round. Therefore, 2½ rounds would be two minutes and thirty seconds of the 3rd round.

If an over/under total lands on the exact half round total in a fight, the wager will be a push.

If the phrase "Fight goes 2:30 round X", and the fight ends at exactly that second of that round, then "Fight goes" will be graded the winner.

In round distance wagering, if a fighter fails to answer the bell for the start of any round, the fight officially ended in the last round fought.

In total wagering, if a fighter does not answer the bell to start a round where the fight has gone the exact distance listed on the total, the UNDER is the winner.

Any fight involving an extra round or "sudden victory" round, this round will be included for wagering purposes.

Motor Sport

If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be void and stakes refunded.

The start of any race is defined as the signal to start the warm up lap. Drivers must start the race in order for wagers to stand.

All wagers will be graded at the time of the podium presentation. Subsequent penalties or demotions will not affect the grading of wagers.

All qualifying wagers will stand once a driver starts qualifying. Subsequent penalties or demotions will not affect the grading of wagers.

Championship wagers will be graded immediately after the final race of the season and will not be affected by any subsequent penalties or demotions.

In Speedway, bets will be void if all scheduled heats or races of a meeting or match are not completed except on markets that have been unconditionally determined.

If the scheduled venue is changed all bets will be void.

Rugby League & Rugby Union

For wagering purposes, winners and losers are determined by the final score (including overtime, if applicable). In the event of a draw (tie) as the final result money line wagers on either team will be graded as half face-value of the ticket. Half the bet is paid off at the quoted price, and half the bet loses.

All rugby matches must go at least 80 minutes for bets to stand, except for pre-season matches that are scheduled to play less time.

If a rugby match is postponed for more than 48 hours from its original starting time, all bets on the match will be void and stakes will be returned.

Snooker

Matchup betting is based upon correctly selecting the player who officially wins the match. In the event of a match starting but not being completed for whatever reason, the player progressing to the next round (or being declared winner of the competition/championship) will be deemed the winner. In the event of a match not starting at all, all bets will be void.

Frame betting is based upon correctly selecting the final score of a snooker match. In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets will be void.

For multi-way markets of the type Odds to win the Championship, wagers on a non-starting player will be graded as a loss.